Switching to your primary weapon is now an additional 50 ms faster for all weapons and firing after sprinting is allowed an additional 16 ms earlier for bolt actions, assault rifles, semi auto rifles and SLRsĬhanged the specialization for the KE7. Increased the effect of the Slings and Swivels specialization. Increased horizontal recoil of the M1907 SF to 0.41 (previously 0.39)ĭecreased horizontal recoil of the STEN to 0.38 (previously 0.4) and increased the efficacy of the Ported Barrel specialization Increased horizontal recoil of the KE7 to 0.45 (previously 0.36) Slightly extended pistol damage drop-off distancesīolt actions no longer deal slightly reduced damage when hitting the lower body or upper arms, this means the minimum damage will never go below 55 damage. Increased all SMG 5 hit kill range to 30 meters (previously 25 meters) Increased the 4 hit kill range of all assault rifles, LMGs, MMGs and SMGs to 10 meters (previously 9 meters) to make close quarter damage more reliable Reduced the range at which the Turner SMLE can kill with one headshot and one body shot to 30 meters (previously 35 meters) Increased maximum damage for the Sturmgewehr 1-5 and StG 44 to 25.1 (previously 24) Increased the 3 hit kill range of the Gewehr 1-5 to 30 meters (previously 25 meters) Weapon Balancing/Changesĭecreased M1928A1 maximum damage to 25.1 (previously 30) DICE is planning numerous and significant updates to the game over time, including the Tides of War event, as well as a battle royale mode called Firestorm that's coming in March. GameSpot's Battlefield V review scored the World War II shooter an 8/10. "We are still investigating feasibility around this mechanic," DICE wrote. Outside of those changes, DICE confirmed that the ability to drag a downed teammate-a feature shown in trailers before launch-won't be included in the update. Increasing the revive speed is something we still keep in mind but aren't implementing just yet," DICE saidĪs for the weapon balance changes, DICE is making a series of changes, which you can see at the bottom of this post. "We identified a few delays that prevented players to get full control after the animation was completed-this is now resolved and will virtually make the reviving experience 'faster.' We want to see if what we are addressing improves the quality of the experience enough. "It may be proposed to players in-game by rolling out the new TTK changes globally to all players connecting to any server, while adding a new playlist accessible through the server browser where players can play the old (or as it is, current) TTK to compare the two experiences," Bihan said.Īs for changes that are coming to to Battlefield V next week in the new update, players can expect the revive mechanic to improve for both the reviver and the revivee. "We want to propose any TTK model changes to you, the community, and involve you in testing experimental changes with the goal of improving experience and create deeper gameplay potential."Ĭore gameplay designer Le Bihan said improving the TTK/TTD experience is "one of our high priorities right now," adding that getting things to a better place involves "complex pieces that are being investigated."ĭICE is working on some new TTK measures, and it may roll the changes out on a small pool of servers first, to compare with the original TTK formula. "We want to achieve gunplay balance where the experience is healthy, where latency is in a good place in order to improve consistency experience across all platforms including PC and console," DICE said. Next week's Battlefield V update won't include any changes to TTK specifically, but DICE is looking into changes that might lead to a "perceived" slower TTK through things like netcode, damage feedback, and other elements. On paper, that might not sound like anything special, but it's the way Battlefield 5 integrates your character that really makes the difference.By clicking 'enter', you agree to GameSpot's I spawned onto the map directly, not realising that my entire squad was made up of women. At Gamescom, I got to play the game's multiplayer mode, Conquest, on the new Rotterdam map, which is a beautiful - yet brutal - recreation of Rotterdam mid-WW2. But until I got to play Battlefield 5 as a woman, I didn't realise just how powerful it could be in practice. Now obviously, as a female gamer, it's refreshing to see so many game developers working on improving diversity across the board. “I’m fine with either or.” Heck, they've even gone as far now to admit that it's a "shame" women weren't featured in Battlefield 1 too. "We stand up for the cause, because I think those people who don’t understand it, well, you have two choices: either accept it or don’t buy the game,” he said in an interview with Gamasutra. And later former EA Chief Creative Officer Patrik Soderlund said that anyone who didn't like women being in Battlefield 5 might as well not buy it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |